Icerazor

Climate/terrain: Glacial, Underwater, Port

Alignments: NE, CE, LE

Population: 6,500

Races: Mainly ice tendencies races, some water.

Mantle:

Languages: Common

Government: Pirocracy

Magic/Technology/Psionic: Mixed almost equally.

Religion: Lerella, Roekan, Siid, Alhallo, Volez, Diablos, Ordoss, Tiamat, Vegael, Jadi, Bo, Lady Envy

Trade: Slaves, fish, loot

Notable Personalities: Highcaptain Yessinia Razorwing (female half human/half snowflake corsair 20/rogue 15)

History: Icerazor was once just a hideaway for a band of pirates. Now it is a flourishing pirate city. Within the last century wizards from Skyberg were hired to bind Ice and Water elemental magics to Icerazor to give it maneuverability on the water. Although Icerazor cannot move quickly, it can move and is a huge factor when raiding towns. Icerazor boasts an impressive fleet though not well organized it is very formidable. Most of the ships are independant and raid on their own but also have holdings on the island and will join in any large raids.

Description: Icerazor is a collossal triangular shaped iceberg that floats on the ocean. Many buildings can be seen all over the surface, these buildings are of many shapes and styles. There are docks on every side of the iceberg and many ships at every dock. The ships themselvs vary widely in design and construction. Underneath the iceberg is home to a few underwater race pirates with a few submerged vessels of their own.

Civilian 2/Military 6/Religious 1

Defense: 14

Reputation: 7

Wealth level: 31

Force: 16

Mobility: 14

Resilience: 16

Learning: 10

Awareness: 16

Command: 12

Community Skills:

Special: Basic Fortifications, Shrine to Volez

Community Feats: Infamous, Moderate Fortifications, Safe Harbor, Shipyard, Tower, Windfall