Aristocratic Assassins (Lawful) - refined gentlemen assassins, only high born aristocratic lineage members, have very strict codes of who, when, where, how
Artifact Deprivation Association (Evil) - finds good artifacts and corrupts or destroys them
Association of Exploration - dungeon delvers, archaeologists, adventurers, etc
Blood Pack (mostly Evil) - werekin mercenaries
Chainbreakers (Good) - frees slaves
Crescent Blade (Good) - privateers that hunt down evil pirates
Gesserit Sisterhood (Any, female) - concerned with breeding and genetics
Ginaz Mercernaries - no constructs accepted
Greyban (Neutral) soul knives
Jedi (Good) - soul knives
Knowledge Seekers (Neutral)
Mentat Society (Any) - mathmeticians and strategists
Nightstalkers (Good)
Nobanion's Knight's (Good)
Pinkertons (Lawful)- mystery solvers, bounty hunters
Providence Guild (Good)- thieves guild that steals from the corrupt rich and gives to the poor
Prudent Prophesizers - seek out ancient prophesy to validate, expose as hoax, or try to make it come to pass
Redcaps (Evil) - fey mercenaries
Sith (Evil) - soul knives
Supreme Neutralists (Neutral)- want only neutral, influences others to be harsher against both good and evil
Vigilant Vanquishers (Good) - find and destroy (or redeem) evil artifacts
Weapons of Fate - mercenaries dedicated to Destiny