Frostforest

Climate/terrain: Glacial, Forest

Alignments: LE, NE, CE, LN

Population: 20,000

Races: Ice Troll, mix mainly Ice tendencies races

Mantle:

Languages: Common, Igbol

Government: Monarchy

Magic/Technology/Psionic: Magic is the leading force in Frostforest.

Religion: Diablos, Corrinous, Avarice, Sar-Dakar, Roekan, Harko, Shiva

Trade: Weapons, wood, blue ice metal,

Notable Personalities:

History: Frostforest is a very old and large city ruled by a family of ice trolls. They have formed a sometimes shaky alliance with the cities of Sulfer Springs, Skyberg, and Icerazor for mutual protection and trade. Frostforest has had a long history of wars with the Tundra Tribes. The current ruler is King Triklic Frosttusk (male LE Ice Troll Dragoon 20/Kensai 12)

Description: Most houses of Frostforest are made of wood and ice. They are strewn haphazardly all over the forest. In one way this makes it easier for the Tundra tribes to make quick raids but it is hard to determine the true numbers of Frostforest as a whole. Frostforest is split into two sections. Frost Hold which is a very fortified military section where the King lives. The other section is known as Frostfir which is mainly commons.

Frost Hold (7,000)
Military 9

Defense: 20

Reputation: 11

Wealth level: 39

Force: 16

Mobility: 16

Resilience: 16

Learning: 10

Awareness: 12

Command: 16

Community Skills:

Special: Basic Fortifications

Community Feats: Caves, Calvary Squadron, Moderate Fortifications, Infamous, Tower, Heavy Fortifications

Frostfir (13,000)
Civilian 6/Religious 4

Defense: 5

Reputation: 6

Wealth level: 59

Force: 16

Mobility: 14

Resilience: 18

Learning: 10

Awareness: 14

Command: 16

Community Skills:

Special: Shrine of Corrinous

Community Feats: Ancient Ruins, Rich Hunting, Apparation of Shiva, Craft Magic Arms and Armor