Darkblood Hold
Climate/terrain: Underwater
Alignments: LE, NE, LN, CE
Population: 25,000
Races: Any water tendency races.
Mantle:
Languages: Underwater Common
Government: Feudalism
Magic/Technology/Psionic: Magic and psionic about even, low technology.
Religion: Corrinous, Sar-Dakar, Leviathan, Diablos, Gesserie
Trade: Fish, bones, minerals, plants
Notable Personalities: Bloodking Sarafin Darkblood (male wereshark Hunter 18/Cleric of Corrinous 15)
History: Darkblood Hold has a long history of tyranny and despotism. The rise of feudalism has happened in the last thousand years.
Description: Darkblood hold is a vast sprawling city. Most of the structures are low on the seabed but those of the nobles rise up in the water and take advantage of three demensions. Most structures are made of seawood, rock, and bone. The city is split into 3 wards; military ward, shrines ward, and the commons ward. The military ward is the most fortified part of the city and is where the Bloodking usually chooses to reside. They have a calvary of mostly shark riders with a few other odd mounts. A large sentinel tower juts out from the middle of the ward keeping watch in every direction. The militia are infamous for being very harsh and acting superior.
Military Ward (6,500)
Military 9
Defense: 18
Reputation: 10
Wealth level: 38
Force: 16
Mobility: 16
Resilience: 14
Learning: 10
Awareness: 12
Command: 16
Community Skills: Craft (wood) (Lrn) 4, Craft (stone) (Lrn) 4, Gather Information (Com) 5, Handle Animal (Com) 7, Knowledge (a&e) (Lrn) 4, Knowledge (nobility and royalty) (Lrn) 1, Knowledge (tactics) (Lrn) 2, Knowledge (war) (Lrn) 1, Survival (Awa) 3.
Special: Basic Fortifications
Community Feats: Calvary Squadron, Tower, Moderate Fortifications, Heavy Fortifications, Stockpile, Infamous.
Shrines Ward (7,000)
Religious 9
Defense: 5
Reputation: 7
Wealth level: 57
Force: 14
Mobility: 10
Resilience: 16
Learning: 12
Awareness: 14
Command: 18
Community Skills: Craft (bone) (Lrn) 5, Craft (clay) (Lrn) 5, Craft (stone) (Lrn) 5, Diplomacy (Com) 8, Handle Animal (Com) 6, Heal (Awa) 8, Knowledge (a&e) (Lrn) 5, Knowledge (history) (Lrn) 7, Knowledge (local) (Lrn) 6, Knowledge (n&r) (Lrn) 3, Knowledge (religion) (Lrn) 7, Profession (herbalist) (Awa) 6, Profession (hunter) (Awa) 7, Profession (outfitter) (Awa) 4, Profession (teacher) (Awa) 4,
Special: Shrine of Arthas
Community Feats: Apparation of Corrinous, Simple Temple of Gesserie, Simple Temple of Leviathan, Great Temple of Corrinous, Great Temple of Sar-Dakar.
Commons (11,500)
Civilian 9
Defense: 6
Reputation: 5
Wealth level: 56
Force: 16
Mobility: 12
Resilience: 16
Learning: 10
Awareness: 14
Command: 16
Community Skills: Appraise (Lrn) 4, Craft (bone) (Lrn) 5, Craft (clay) (Lrn) 2, Craft (food) (Lrn) 4, Craft (leather) (Lrn) 4, Craft (metal) (Lrn) 2, Craft (stone) (Lrn) 4, Craft (wood) (Lrn) 4, Gather Information (Com) 7, Handle Animal (Com) 6, Knowledge (a&e) (Lrn) 4, Knowledge (local) (Lrn) 4, Knowledge (n&r) (Lrn) 2, Profession (animal trainer) (Awa) 4, Profession (blacksmith) (Awa) 4, Profession (cook) (Awa) 4, Profession (fisher) (Awa) 8, Profession (hunter) (Awa) 8, Profession (jeweler) (Awa) 4, Profession (mason) (Awa) 6, Profession (miner) (Awa) 4.
Community Feats: Basic Fortifications, Rich Hunting, Rich Fishing