Armand
(Animal Humanoid)
Background: Armands are mostly nomadic or prefer small tribes. They tend towards non-magic classes and prefer psionic classes over magic or technology. Most armands are quiet and considdered wise.

Description: Armand look like humanoid armadillos. Most are short and stocky similar to dwarves. They have short tails and claws on their hands and feet that allow them to burrow.

Skin: They have hard pebbly plated skin and an armor shell on their back. Skin tones range in shades of brown and greay. Vary rare are dark almost black.

Facial Features: Armand have long snouts, small beady eyes, and long ears. They have no facial hair.

Vision Type: Normal, Darkvision. Colors vary from grey, white, brown, and black.

Height and Weight: Between 4ft and 6ft. Average 150 to 300lbs.

Size: Medium

Ability Scores: Str 12, Dex 9, Con 16, Wis 11, Int 10, Cha 9 +10

Speed: 25ft (5 squares). burrow 10ft.

Languages: Common

Lifespan: 300 years.

Racial Skills:

Racial Traits:

Tendencies: None.

Favored Class: Defender.

Restricted Class: Ninja.

Unavailable Classes: Bard, Elemental Mage, Necromancer, Runecarver, Shaman, Tinker

Regions: Armands prefer desert and temperate climates but can live almost anywhere. At least anywhere on land, they do not like living under water or in the air. Some have adapted to living underground.

Food Source: Armands mainly eat insects, grubs, roots, and some plants.

Halfbreeds: Common:
Possible but uncommon: Armand/Groundling
Possible but rare:

Racial Powers: Rolling Charge, Defensive Aura