Marshals are combat leaders. They may or may not be group leaders as well. Their tactics, training, and leadership on the battlefield are unmatched. Marshals use special command auras to bolster their battle group. Some Marshals use special banners or standards to compliment their auras.

Alternative Names: Battle Leader, Tactician, Warlord, Praetorian, or by military title

Alignment: Any.

Power Source: Martial/Ki

HP: T7, S8, M9, L10, H11

Key Abilities: Intelligence, Strength, Charisma

Defensive Bonus: +1 Fort, +1 Will

General Class Skills (5 + Int): Climb (Str), Concentration (Con), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Intimidate (Cha or Str), Jump (Str), Ride (Dex), Swim (Str)

Knowledge Class Skills (2 + Int): Knowledge (Nobility and Royalty, Tactics, War) (Int), Profession (Adventurer, Caravaner, Mercenary, Soldier, Strategist)

Weapon and Armor Proficiency: All weapons, armor, and shields.

Crafting: None.
Marshal