Wardens are gaurdians of their cities, bounty hunters, prisoner guard, or law inforcement. They also gain special training against their favored organizations.
Alternative Names: Urban Ranger, Bounty Hunter, Jailer, Detective
Alignment: Any non-chaotic.
Power Source: Ki
HP: T6 S7 M8 L9 H10 + Con
Key Abilities: Wisdom, Dexterity, Strength
Defense Bonus: +1 Reflex, +1 Will
General Class Skills (7 + Int): Balance (Dex), Climb (Str), Concentration (Con), Disable Device (Dex), Disguise (Cha), Gather Information (Cha), Handle Animal (Wis), Heal (Wis), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Ride (Dex), Sense Motive (Wis), Spot (Wis), Swim (Str), Use Rope (Dex)
Knowledge Class Skills (4 + Int): Craft (Alchemy, Clay, Food, Stone, Wood) (Int), Knowledge (a&e, Geography, Local, Nobility and Royalty, Tactics) (Int) , Profession (Adventurer, Bodyguard, Carpenter, Cook, Fitter, Lumberjack, Mason, Soldier, Strategist) (Wis)
Weapon and Armor Proficiency: All weapons. Light, med-light, and medium armor, and shields (except tower).
Rival Class: Thug.