Thugs are streetfighters, cronies, lackies, brutes, and well just thugs. They are menacing, powerful, and prey on those beneath them. Good Thugs tend to be bodyguards, mercenaries for a good cause, or follow a vigilante. Thugs are never lawful and are often not welcome in cities.
Alternative Names: Streetfighter, Ruffian, Drudge, Gangster, Mugger, Brigand, Hooligan, Toughie
Alignment: Any non-lawful.
Power Source: Ki
HP: T7 S8 M9 L10 H11 + Con
Key Abilities: Strength, Constitution, Dexterity
Defensive Bonus: +2 Fortitude
General Class Skills (7 + Int): Bluff (Cha), Climb (Str), Excape Artist (Dex), Gather Information (Cha), Hide (Dex), Intimidate (Str), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex)
Knowledge Class Skills (2 + Int): Craft (any one) (Wis), Knowledge (local) (Int) , Profession (any one) (Wis)
Weapon and Armor Proficiencies: All hand, one-hand, thrown, and shooting weapons. Light, med-light, and medium armor. No shields.
Rival Class: Warden.