Soul Knife's focus their psionic energy into creating a unique and very deadly psionic weapon.
Alternative Names: Mind Blade, Psiknife.blade, by weapon ex Soul Axe
Alignment: Any non-lawful. Soul knifes must follow their soul.
Power Source: Psionic
HP: T7 S8 M9 L10 H11 + Con
Key Abilities: Charisma, Dexterity, Strength
Defensive Bonus: +1 Reflex, +1 Will
General Class Skills (7 + Int): Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Diplomacy (Cha), Hide (Dex), Intimidate (Cha or Str), Jump (Str), Listen (Wis), Move Silently (Dex), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex)
Knowledge Class Skills (3 + Int): Craft (gemcutting) (Int), Knowledge (dungeoneering, local, psionics) (Int) , Perform (Stunt) Cha, Profession (adventurer, bodyguard, caravaner, guide, jeweler, mercenary, soldier) (Wis)
Weapon and Armor Proficiencies: Mind blades, light armor, and med-light armor.
Crafting: Soul Knife's do not gain any crafting bonuses.
Rival Class: Kensai.