Monk's focus on perfecting their physical self in combat but also their spiritual self. They have monestaries devoted to their chosen deity.
Alternative Names: Friar, Padre, Nun
Alignment: Any.
Power Source: Ki/Divine
HP: T6 S7 M8 L9 H10 + Con
Key Abilities: Wisdom, Constitution, Strength/Dexterity
Defensive Bonus: +2 Fortitude
General Class Skills (5 + Int): Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Diplomacy (Cha), Escape Artist (Dex), Heal (Wis), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex)
Knowledge Class Skills (5 + Int): Craft (any one) (Int), Knowledge (a&e, geography, history, local, religion) (Int) , Perform (acrobatics, oratory), Profession (bookkeeper, brewer, carpenter, cook, guide, herbalist, riddler, scholar, scribe, teacher) (Wis)
Weapon and Armor Proficiency: Blade boot, blowgun, cestus, claw bracer, club, dagger, garrote, gauntlet, handaxe, javelin, kama, nunchaku, quarterstaff, kusari-gama, lys, moonflail, sai, sansetsukon, shuriken, shortbow, siangham, sling, tessen. Light armor, no shields.
Crafting: None.