Monk
Monk's focus on perfecting their physical self in combat but also their spiritual self. They have monestaries devoted to their chosen deity.

Alternative Names: Friar, Padre, Nun

Alignment: Any.

Power Source: Ki/Divine

HP: T6 S7 M8 L9 H10 + Con

Key Abilities: Wisdom, Constitution, Strength/Dexterity

Defensive Bonus: +2 Fortitude

General Class Skills (5 + Int): Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con),  Diplomacy (Cha), Escape Artist (Dex), Heal (Wis), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex)

Knowledge Class Skills (5 + Int): Craft (any one) (Int), Knowledge (a&e, geography, history, local, religion) (Int) , Perform (acrobatics, oratory), Profession (bookkeeper, brewer, carpenter, cook, guide, herbalist, riddler, scholar, scribe, teacher) (Wis)

Weapon and Armor Proficiency: Blade boot, blowgun, cestus, claw bracer, club, dagger, garrote, gauntlet, handaxe, javelin, kama, nunchaku, quarterstaff, kusari-gama, lys, moonflail, sai, sansetsukon, shuriken, shortbow, siangham, sling, tessen. Light armor, no shields.

Crafting: None.