Hunters are masters of the hunt. They also gain special training against favored prey. They are superior predators.
Alternative Names: Stalker, Predator, Headhunter, Huntsman/woman, by favored prey ex Bane of Goblins.
Alignment: Any.
Power Source: Natural
HP: T7 S8 M9 L10 H11 + Con
Key Abilities: Dexterity, Strength, Intelligence
Defensive Bonus: +1 Fortitude, +1 Reflex
General Class Skills (7 + Int): Balance (Dex), Climb (Str), Concentration (Con), Disable Device (Dex), Escape Artist (Dex), Handle Animal (Wis), Heal (Wis), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), Use Rope (Dex)
Knowledge Class Skills (3 + Int): Craft (bone, leather, wood, trapmaking) (Int), Knowledge (geography, local, nature) (Int) , Profession (adventurer, animal trainer, guide, hunter, tanner, trapper) (Wis)
Weapon and Armor Proficiency: All hand and one-hand weapons, light, med-light, and medium armor, no shields..(leather and hide armors only)
Crafting: None.