Defenders are masters of defense and shields. They train constantly on defensive tacticts becoming a bulwark of defense.
Alternative names: Shieldman/woman, Footman, Guard, Guardian, Protector, Tank, Hoplite (usually shortspear/shield)
Alignment: Any.
Power Source: Martial
HP: T10 S11 M12 L13 H14 + Con
Key Abilities: Constitution, Strength, Intelligence
Defensive Bonus: +2 Fortitude
General Class Skills (3 + Int): Climb (Str), Intimidate (Str), Jump (Str), Listen (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str)
Knowledge Class Skills (2 + Int): Craft (metal) (Int), Knowledge (dungeoneering, tactics) (Int) , Profession (adventurer, armorsmith, blacksmith, miner, and strategist) (Wis)
Weapon and Armor Proficiency: All one-hand weapons, all armors, and shields.
Crafting: None.