Defender
Defenders are masters of defense and shields. They train constantly on defensive tacticts becoming a bulwark of defense.

Alternative names: Shieldman/woman, Footman, Guard, Guardian, Protector, Tank, Hoplite (usually shortspear/shield)

Alignment: Any.

Power Source: Martial

HP: T10 S11 M12 L13 H14 + Con

Key Abilities: Constitution, Strength, Intelligence

Defensive Bonus: +2 Fortitude

General Class Skills (3 + Int): Climb (Str), Intimidate (Str), Jump (Str), Listen (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str)

Knowledge Class Skills (2 + Int): Craft (metal) (Int), Knowledge (dungeoneering, tactics) (Int) , Profession (adventurer, armorsmith, blacksmith, miner, and strategist) (Wis)

Weapon and Armor Proficiency: All one-hand weapons, all armors, and shields.

Crafting: None.