Beastmasters have a number of animal companions. Most have deep rapport with their companions and treat them as family, while some dominate or domesticate them. However they gain their companions they form a formidable fighting force using teamwork, tacticts, or unleashed ferocity.

Alternative Names: Animal Master/Mistress, Creature Master/Expert, Beast Tamer/Keeper, Pack Leader/Lord, Domesticator, by animal ex Brood Mother, Vermin Lord, Hive Master, Hound Master, Cat Lord

Alignment: Any.

Power Source: Natural

HP: T9 S10 M11 L12 H13 + Con

Key Abilities: Charisma, Constitution, Strength

Defensive Bonus: +2 Fortitude

General Class Skills (6 + Int): Balance (Dex), Climb (Str), Concentration (Con), Disable Device (Dex)(natural traps only), Escape Artist (Dex), Gather Information (Cha) (animals only), Handle Animal (Wis), Heal (Wis), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Ride (Dex), Spot (Wis), Survival (Wis), Swim (Str)

Knowledge Class Skills (3 + Int): Craft (bone, leather, wood) (Int), Knowledge (geography, nature) (Int) , Profession (adventurer, animal trainer, guide, hunter, tanner) (Wis)

Weapon and Armor Proficiency: Tekko, punching daggers, claws, all one hand, and all two-hand weapons. Light, med-light, medium, and med-heavy armor (hide only).

Crafting: None.
Beastmaster
Note: Beastmaster is best used in small groups especially when the group (or the DM) doesn't want any NPC's to fill out the group.