Anarchs promote chaos even if they are only concerned with themselves. They are often mercenaries, revolutionists, or just loners following their own whim.

Alternative Names: Anarchist, Chaositech, or "part" of Chaos (ex: Hand of Chaos), or a random name such as "The Selfish", "Lawbreaker", "Liberator", "Chainbreaker", no one knows why some Anarchs choose random names.

Alignment: Any Chaotic

Power Source: Divine

HP: T8, S9, M10, L11, H12

Key Abilities: Wisdom, Strength, Dexterity

Defense Bonus: +2 Will

General Class Skills (3 + Int): Bluff (Cha), Climb (Str), Concentration (Con), Disguise (Cha), Escape Artist (Dex), Handle Animal (Wis), Heal (Wis), Intimidate (Cha or Str), Jump (Str), Listen (Wis), Ride (Dex), Swim (Str)

Knowledge Class Skills (2 + Int): Knowledge (history, local, nobility and royalty, religion, the planes, undead, war) (Int) , Profession (adventurer, animal trainer, blacksmith, caravaner, mercenary, scholar, soldier, strategist, one random profession [or players choice]) (Wis)

Weapon and Armor Proficiency: All weapons, armors, and shields.

Crafting: None.

Rival Class: Enforcer
Anarch