Assassins are killers. They use poisons and special attacks to finish their opponents quickly.
Alternative Names: Poison Master/Mistress, Slayer, Executioner
Alignment: Any
Power Source: Martial
HP: T6, S7, M8, L9, H10
Key Abilities: Dexterity, Intelligence, Constitution
Defense Bonus: +2 Reflex
General Class Skills (7 + Int): Balance (Dex), Climb (Str), Concentration (Con), Disguise (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex)
Knowledge Class Skills (3 + Int): Craft (Poison/Ravage) (Int), Knowledge (Anatomy) (Int), Perform (Acrobatics, Stunt) (Cha), Profession (Adventrurer, Hunter, Mercenary, Riddler, Rope Maker, Soldier) (Wis)
Weapon and Armor Proficiency: All hand weapons, one hand daggers, swords, sickle, boomerang, dart, chakram, throwing knife, shuriken, and short bow. Light and med-light armors.
Crafting: Assassins can craft poisons, venoms, and ravishes. They gain Craft (Poison/Ravage) as a special class skill.